PM3.6 - King Dedede - Subaction - SpecialSStart_3

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 |

Stats

IASA: None
Subaction Index: 0x1f1

Scripts

Main

  1. Goto(SpecialSStart Main 0x2b980)

GFX

    SFX

    1. AsyncWait(17.0)
    2. SoundEffect1(1024)

    Other

    1. ItemVisibility(false)
    2. SlopeContourStand { leg_bone_parent: 6 }
    3. AsyncWait(8.0)
    4. SlopeContourStand { leg_bone_parent: 4 }
    5. AsyncWait(17.0)
    6. SlopeContourStand { leg_bone_parent: 2 }
    7. Rumble { unk1: 27, unk2: 0 }
    8. AsyncWait(52.0)
    9. SlopeContourStand { leg_bone_parent: 6 }